Professional Hospitality Leadership

Build the perfect team
This five day leadership development program for mid‐level management staff in the Hospitality
Industry blends workable and effective leadership ‘models’and experiential training exercises to rapidly improve individual leadership skills and build effective teams.
Experiential Team Development, Conducted in Conjuntion with Project Challenge
About Experiential Training:
This five day leadership development program for mid‐level management staff in the Hospitality
Industry blends workable and effective leadership ‘models’and experiential training exercises to rapidly improve individual leadership skills and build effective teams.
Experiential Team Development, Conducted in Conjuntion with Project Challenge
About Experiential Training:
Project Challenge has been doing team development programs since 1989 for hundreds of corporations across the United States. We have done thousands of exciting, engaging and ultimately fun programs in parks, beaches, hotels, and team challenge courses. Our programs range from highly tailored indoor team building programs, to outdoor challenge courses, team kayaking programs, and our famous Power of Percussion program.
Project Challenge will design an experiential training program that will be customized for your group. These programs have been called action learning, adventure education, and experience-based training and development (EBTD).
Participants engage in a series of initiative 'games' in small teams that require the cooperation of all the members of the team. The combination and balance of these initiatives with key models and structured facilitation have been engineered to bring about insight and greater understanding of a variety of team issues, with effective return of investment in terms of applicability to the professional environment.
THE FOCUS:
~ Improve organizational and interdepartmental communication
~ Improve cross-departmental and interdepartmental vital information sharing
~ Improve trust at the micro and macro levels
~ Improve accountability for maximum operational efficiency at all levels
~ Break down ‘silos’ within the organization
SOME MODELS THAT WE USE:
1) PLAY: Dr. Stuart Brown, a physician, psychiatrist, clinical researcher and the founder of the National Institute for Play, has made a career of studying the effects of play on people and animals. His conclusion is that play is no less important than oxygen, and that it's a powerful force in nature that helps determine the likelihood of the very survival of the human race. Having studied thousands of people's play histories, from murderers to Nobel Prize winners, Brown reveals that play is an essential way humans learn to socialize. Beginning with the very first play interactions between mother and child, and working up to adult relationships between couples and co-workers, Brown describes how play helps brain development and promotes fairness, justice and empathy. Work and play are mutually supportive, he argues, noting that play increases efficiency and productivity (playful folks, he claims, are also healthier). Sprinkled with anecdotes demonstrating the play habits of subjects as diverse as polar bears and corporate CEOs, Brown and co-writer Vaughan (The Promise of Sleep) present a compelling case for promoting play at every age. The authors include helpful tips for bringing play back into grownup lives, including being active, spending time with others who are playful and rethinking the misguided notion that adult play is silly or undignified.
SOME GAMES THAT WE USE:
1) COAT OF ARMS – A personal history exercise that enables staff to get to know each other better. Personal history exercises expand relationship building within staff and open the door for improving trust.
2) BIG PICTURE ZOOM CHALLENGE - The entire team is given plastic sheets of a puzzle that has a very specific relational sequence. The team must discover what that sequence is. Problem: each person has one piece of the puzzle and cannot see any other pieces. The team has so much time to explain their piece and figure out how it fits into the overall. Excellent metaphor. Challenge is about knowing where you fit into the overall vision and the dynamics of effective listening and inquiry. This is not easy!
Project Challenge will design an experiential training program that will be customized for your group. These programs have been called action learning, adventure education, and experience-based training and development (EBTD).
Participants engage in a series of initiative 'games' in small teams that require the cooperation of all the members of the team. The combination and balance of these initiatives with key models and structured facilitation have been engineered to bring about insight and greater understanding of a variety of team issues, with effective return of investment in terms of applicability to the professional environment.
THE FOCUS:
~ Improve organizational and interdepartmental communication
~ Improve cross-departmental and interdepartmental vital information sharing
~ Improve trust at the micro and macro levels
~ Improve accountability for maximum operational efficiency at all levels
~ Break down ‘silos’ within the organization
SOME MODELS THAT WE USE:
1) PLAY: Dr. Stuart Brown, a physician, psychiatrist, clinical researcher and the founder of the National Institute for Play, has made a career of studying the effects of play on people and animals. His conclusion is that play is no less important than oxygen, and that it's a powerful force in nature that helps determine the likelihood of the very survival of the human race. Having studied thousands of people's play histories, from murderers to Nobel Prize winners, Brown reveals that play is an essential way humans learn to socialize. Beginning with the very first play interactions between mother and child, and working up to adult relationships between couples and co-workers, Brown describes how play helps brain development and promotes fairness, justice and empathy. Work and play are mutually supportive, he argues, noting that play increases efficiency and productivity (playful folks, he claims, are also healthier). Sprinkled with anecdotes demonstrating the play habits of subjects as diverse as polar bears and corporate CEOs, Brown and co-writer Vaughan (The Promise of Sleep) present a compelling case for promoting play at every age. The authors include helpful tips for bringing play back into grownup lives, including being active, spending time with others who are playful and rethinking the misguided notion that adult play is silly or undignified.
SOME GAMES THAT WE USE:
1) COAT OF ARMS – A personal history exercise that enables staff to get to know each other better. Personal history exercises expand relationship building within staff and open the door for improving trust.
2) BIG PICTURE ZOOM CHALLENGE - The entire team is given plastic sheets of a puzzle that has a very specific relational sequence. The team must discover what that sequence is. Problem: each person has one piece of the puzzle and cannot see any other pieces. The team has so much time to explain their piece and figure out how it fits into the overall. Excellent metaphor. Challenge is about knowing where you fit into the overall vision and the dynamics of effective listening and inquiry. This is not easy!
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